Implement the States for the Game
Understand and implement the different states in our game logic.
We'll cover the following...
Introduction
In this game, we are going to use many concepts and implementations from the Phaser library that we discussed in the Introduction to Phaser.js lesson. To implement this game, we'll be using different states, several tile sprites, various physics concepts to move the objects, and so on. But before all of that, we need to create all the game states and the initialization logic for our game. ...
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